KI für Spiele, Dritte Auflage
About this book
AI is an integral part of every video game. This book helps professionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date information they need to jumpstart their careers. This revised and updated Third Edition includes new techniques, algorithms, data structures and representations needed to create powerful AI in games. Key FeaturesA comprehensive professional tutorial and reference to implement true AI in gamesIncludes new exercises so readers can test their comprehension and understanding of the concepts and practices presentedRevised and updated to cover new techniques and advances in AIWalks the reader through the entire game AI development process
Leserprofil
· 1010 Seiten · ≈ 18 h 42 m · Mittel
Wie lange dauert das Lesen von AI for Games, Third Edition?
Etwa ≈ 18 h 42 m — 1010 Seiten, bei rund 250 Wörtern pro Seite und 225 Wörtern pro Minute.
Wie viele Seiten hat AI for Games, Third Edition?
1010 Seiten in seiner meistgelesenen Ausgabe.
Welches Genre hat AI for Games, Third Edition?
Es steht in den Regalen Science.
Ist AI for Games, Third Edition gemeinfrei?
Nein — es ist noch urheberrechtlich geschützt.
Wer hat AI for Games, Third Edition geschrieben?
Ian Millington.