ゲームAI 第3版
About this book
AI is an integral part of every video game. This book helps professionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date information they need to jumpstart their careers. This revised and updated Third Edition includes new techniques, algorithms, data structures and representations needed to create powerful AI in games. Key FeaturesA comprehensive professional tutorial and reference to implement true AI in gamesIncludes new exercises so readers can test their comprehension and understanding of the concepts and practices presentedRevised and updated to cover new techniques and advances in AIWalks the reader through the entire game AI development process
読者プロフィール
· 1010 ページ · ≈ 18 h 42 m · 普通
AI for Games, Third Editionを読むのにどれくらいかかりますか?
約≈ 18 h 42 m — 1010ページ、1ページ約250語・毎分225語として。
AI for Games, Third Editionは何ページですか?
最も読まれている版で1010ページ。
AI for Games, Third Editionのジャンルは?
Scienceの書棚にあります。
AI for Games, Third Editionはパブリックドメインですか?
いいえ — まだ著作権保護中です。
AI for Games, Third Editionの著者は誰ですか?
Ian Millington。