18 books like Introduction to automata theory, languages, and computation
Code
Code
What do flashlights, the British invasion, black cats, and seesaws have to do with computers? In CODE, they show us the ingenious ways we manipulate language and invent new means of communicating with each other. And through CODE, we see how this ingenuity and our very human compulsion to communicate have driven the technological innovations of the past two centuries.
Using everyday objects…
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iOS 26 App Development Essentials - SwiftUI Edition
iOS 26 App Development Essentials - SwiftUI Edition
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Crafting Interpreters
Crafting Interpreters
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Machines That Think
Moxon's Master - short story by Ambrose Bierce
The Lost Machine - novelette by John Wyndham
Rex - short story by Harl Vincent
Robbie - short story by Isaac Asimov (variant of Strange Playfellow 1940)
Farewell to the Master - novelette by Harry Bates
Robot's Return - short story by Robert Moore Williams (variant of Robots Return)
Though Dreamers Die - novelette by Lester del Rey
Fulfillment…
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I, Robot
I, Robot is a fixup novel of science fiction short stories or essays by American writer Isaac Asimov. The stories originally appeared in the American magazines Super Science Stories and Astounding Science Fiction between 1940 and 1950 and were then compiled into a book for stand-alone publication by Gnome Press in 1950, in an initial edition of 5,000 copies. The stories are woven together by a…
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The Complete Robot
The complete collection of Isaac Asimov’s classic Robot stories.
In these stories, Asimov creates the Three Laws of Robotics and ushers in the Robot Age – when Earth is ruled by master-machines and when robots are more human than mankind.
The Complete Robot is the ultimate collection of timeless, amazing and amusing robot short stories from the greatest science fiction writer of all time,…
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Player Piano
Vonnegut's first novel spins the chilling tale of engineer Paul Proteus, who must find a way to live in a world dominated by a super computer and run completely by machines. Paul's rebellion is vintage Vonnegut - wildly funny, deadly serious, and terrifyingly close to reality.
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Dangerous Reality
Dominic is really proud of his Mum, she invented VIMS. She's also about to marry Jack which will give Dominic the best stepdad he could wish for. VIMS can do anything, disarm a landmine, hold a baby. But when VIMS attacks violently without warning, Dominic realizes it is no longer a fantastic game. Suggested level: intermediate, junior secondary.
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Boneshaker
When Jake Limberleg brings his traveling medicine show to a small Missouri town in 1913, thirteen-year-old Natalie senses that something is wrong and, after investigating, learns that her love of automata and other machines make her the only one who can set things right.
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Data Science
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The Difference Engine
1855: The Industrial Revolution is in full and inexorable swing, powered by steam-driven cybernetic Engines. Charles Babbage perfects his Analytical Engine and the computer age arrives a century ahead of its time. And three extraordinary characters race toward a rendezvous with history - and the future: Sybil Gerard - dishonored woman and daughter of a Luddite agitator; Edward "Leviathan" Mallory…
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Fluent Python
Fluent Python
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The Art of Game Design
The Art of Game Design
Presents the fundamentals of game design from one of the world's top game designers. Exploring the unusual territory that is game design, the book demonstrates how the basic principles of psychology used in board games, card games, and athletic games also work in top-quality video games. The author gives readers 100+ sets of insightful questions to ask themselves to make their games better. These…
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Pattern Recognition Applications and Methods
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Language and Automata Theory and Applications
This book constitutes the refereed proceedings of the 7th International Conference on Language and Automata Theory and Applications, LATA 2013, held in Bilbao, Spain in April 2013. The 45 revised full papers presented together with 5 invited talks were carefully reviewed and selected from 97 initial submissions. The volume features contributions from both classical theory fields and application…
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The Phoenix Project
The Phoenix Project: A Novel About IT, DevOps, and Helping Your Business Win is the third book by Gene Kim. The business novel tells the story of an IT manager who has ninety days to rescue an over-budget and late IT initiative, code-named The Phoenix Project.
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Satisficing Games and Decision Making
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Computer Games
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