18 books like iOS 26 App Development Essentials - SwiftUI Edition

Crafting Interpreters
Crafting Interpreters Robert Nystrom · 2021 · ★ 4.6 · 752p · ≈ 25h · Moderate Shares Computer software, Computers with this book.
Cover of Intelligent Human Computer Interaction
Intelligent Human Computer Interaction Uma Shanker Tiwary · 2018 · 319p · ≈ 10h · Moderate Shares Computer software with this book.
Cover of Mastering today's software
Mastering today's software Edward G. Martin · 1992 · ★ 5.0 · 224p · ≈ 7h · Moderate 1 v. (various pagings) : 28 cm. + Shares Computer software, Computers
Cover of Machines That Think
Machines That Think Isaac Asimov · 1984 · ★ 3.4 · 627p · ≈ 20h · Challenging Moxon's Master - short story by Ambrose Bierce The Lost Machine - novelette by John Wyndham Rex - short story by Harl Vincent Robbie - short story by Isaac Asimov (variant of Strange Playfellow 1940) Farewell to the Master - novelette by Harry Bates Robot's Return - short story by Robert Moore Williams (variant of Robots Return) Though Dreamers Die - novelette by Lester del Rey Fulfillment… Shares Computers
Cover of Peter Norton's Introduction to Computers
Peter Norton's Introduction to Computers Peter Norton · 1988 · 224p · ≈ 7h · Moderate Shares Computer software, Computers with this book.
Cover of I, Robot
I, Robot Isaac Asimov · 1950 · ★ 4.2 · 220p · ≈ 7h · Moderate I, Robot is a fixup novel of science fiction short stories or essays by American writer Isaac Asimov. The stories originally appeared in the American magazines Super Science Stories and Astounding Science Fiction between 1940 and 1950 and were then compiled into a book for stand-alone publication by Gnome Press in 1950, in an initial edition of 5,000 copies. The stories are woven together by a… Shares Computers
Cover of Player Piano
Player Piano Kurt Vonnegut · 1952 · ★ 3.9 · 322p · ≈ 10h · Moderate Vonnegut's first novel spins the chilling tale of engineer Paul Proteus, who must find a way to live in a world dominated by a super computer and run completely by machines. Paul's rebellion is vintage Vonnegut - wildly funny, deadly serious, and terrifyingly close to reality. Shares Computers
Cover of Introduction to automata theory, languages, and computation
Introduction to automata theory, languages, and computation John E. Hopcroft · 1979 · ★ 4.1 · 524p · ≈ 17h · Moderate "This classic book on formal languages, automata theory, and computational complexity has been updated to present theoretical concepts in a concise and straightforward manner with increased coverage of practical applications. This third edition offers students a less formal writing style while providing the most accessible coverage of automata theory available, solid treatment on constructing… Shares Computers
Cover of Dangerous Reality
Dangerous Reality Malorie Blackman · 1998 · ★ 3.6 · 192p · ≈ 6h · Moderate Dominic is really proud of his Mum, she invented VIMS. She's also about to marry Jack which will give Dominic the best stepdad he could wish for. VIMS can do anything, disarm a landmine, hold a baby. But when VIMS attacks violently without warning, Dominic realizes it is no longer a fantastic game. Suggested level: intermediate, junior secondary. Shares Computers
Cover of Data Science
Data Science Rui Mao · 2017 · 683p · ≈ 22h · Moderate Shares Computers with this book.
Cover of The Difference Engine
The Difference Engine William Gibson · 1990 · ★ 3.7 · 446p · ≈ 14h · Moderate 1855: The Industrial Revolution is in full and inexorable swing, powered by steam-driven cybernetic Engines. Charles Babbage perfects his Analytical Engine and the computer age arrives a century ahead of its time. And three extraordinary characters race toward a rendezvous with history - and the future: Sybil Gerard - dishonored woman and daughter of a Luddite agitator; Edward "Leviathan" Mallory… Shares Computers
Fluent Python
Fluent Python Luciano Ramalho · 2015 · ★ 4.6 · 821p · ≈ 27h · Moderate Shares Computers with this book.
The Art of Game Design
The Art of Game Design Jesse Schell · 2008 · ★ 4.5 · 610p · ≈ 20h · Moderate Presents the fundamentals of game design from one of the world's top game designers. Exploring the unusual territory that is game design, the book demonstrates how the basic principles of psychology used in board games, card games, and athletic games also work in top-quality video games. The author gives readers 100+ sets of insightful questions to ask themselves to make their games better. These… Shares Computers
Cover of Pattern Recognition Applications and Methods
Pattern Recognition Applications and Methods Ana Fred · 2014 · 301p · ≈ 10h · Moderate Shares Computers with this book.
Cover of The Phoenix Project
The Phoenix Project Gene Kim · 2013 · ★ 4.2 · 431p · ≈ 14h · Moderate The Phoenix Project: A Novel About IT, DevOps, and Helping Your Business Win is the third book by Gene Kim. The business novel tells the story of an IT manager who has ninety days to rescue an over-budget and late IT initiative, code-named The Phoenix Project. Shares Computers
Cover of Satisficing Games and Decision Making
Satisficing Games and Decision Making Wynn C. Stirling · 2003 · 267p · ≈ 8h · Moderate Shares Computers with this book.
Cover of Computational Collective Intelligence
Computational Collective Intelligence Ngọc Thanh Nguyễn · 2015 · 614p · ≈ 20h · Moderate Shares Computers with this book.
Code
Code Charles Petzold · 1999 · ★ 4.4 · 393p · ≈ 13h · Moderate What do flashlights, the British invasion, black cats, and seesaws have to do with computers? In CODE, they show us the ingenious ways we manipulate language and invent new means of communicating with each other. And through CODE, we see how this ingenuity and our very human compulsion to communicate have driven the technological innovations of the past two centuries. Using everyday objects… Shares Computers

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