Game Programming Patterns
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About this book
From the author: "Game Programming Patterns is a collection of patterns I found in games that make code cleaner, easier to understand, and faster."
Reader Profile
4.5/5 · 1619 readers · 327 pages · ≈ 6 h 03 m · Moderate
How long does it take to read Game Programming Patterns?
About ≈ 6 h 03 m — 327 pages, assuming roughly 250 words per page at 225 words per minute.
How many pages is Game Programming Patterns?
327 pages in its most-read edition.
Is Game Programming Patterns in the public domain?
No — it is still under copyright.
Who wrote Game Programming Patterns?
Robert Nystrom.