AI for Games, Third Edition vs Game Programming Patterns: Which Should You Read?
Both live on shelves: Programming, Computer games
AI for Games, Third Edition
AI is an integral part of every video game. This book helps professionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date information…
vs
Game Programming Patterns
From the author: "Game Programming Patterns is a collection of patterns I found in games that make code cleaner, easier to understand, and faster."
The verdict
- Game Programming Patterns is the quickest read — about 6 hours vs 18 for AI for Games, Third Edition.
How to choose
Scores by source
| AI for Games, Third Edition | Game Programming Patterns | |
|---|---|---|
| Goodreads | — | 4.5 (1619) |
| Hardcover | — | 4.3 (23) |
| Apple Books | — | 4.5 (15) |
Reception
| AI for Games, Third Edition | Game Programming Patterns | |
|---|---|---|
| Ratings | — | 1619 |
| Editions | 5 | 4 |
| Citations | 4 | — |
| Want to read | — | 3430 |
| Pages | 1010 | 327 |