iOS-Spieleprogrammierung mit Xcode und Cocos2d
About this book
This book is written by a professional instructor and founder of CartoonSmart.com, a company specializing in new media tutorials for nearly a decade. The book is a start-to-finish guide for anyone looking to begin iOS development using Cocos2d and Xcode and submit their finished app to Apple. Even if you haven’t read code before, you can begin with this book. This book is a handy reference guide, with easy to look-up sections of code snippets, pictures and links to video examples. Features: Code Video examples 5 hours of tutorial videos on Box2d, which can take the reader even further beyond what they learned in the book
Leserprofil
3.9/5 · 36 Leser · 512 Seiten · ≈ 9 h 29 m · Mittel
Wie lange dauert das Lesen von iOS Game Programming With Xcode and Cocos2d?
Etwa ≈ 9 h 29 m — 512 Seiten, bei rund 250 Wörtern pro Seite und 225 Wörtern pro Minute.
Wie viele Seiten hat iOS Game Programming With Xcode and Cocos2d?
512 Seiten in seiner meistgelesenen Ausgabe.
Ist iOS Game Programming With Xcode and Cocos2d gemeinfrei?
Nein — es ist noch urheberrechtlich geschützt.
Wer hat iOS Game Programming With Xcode and Cocos2d geschrieben?
Justin Dike.