Pemrograman Game iOS dengan Xcode dan Cocos2d
About this book
Professional instructor, Justin Dike teaches iOS game programming with Xcode and Cocos2d v2. Learn with HD images, interactive galleries, video examples, and color coded examples. Anyone learning Cocos2d or Xcode, beginner or otherwise, will benefit from this comprehensive book.  Topics specific to game programming include: collision detection, platform  collisions, virtual joysticks, accelerometer, 3D effects, animation,  particles, menus, sound FX, singleton classes, game engines, points, health meters, leveling up, and much more!
Profil Pembaca
3.9/5 · 36 pembaca · 512 halaman · ≈ 9 h 29 m · Menengah
Berapa lama waktu membaca iOS Game Programming With Xcode and Cocos2d?
Sekitar ≈ 9 h 29 m — 512 halaman, dengan asumsi kira-kira 250 kata per halaman pada 225 kata per menit.
Berapa halaman iOS Game Programming With Xcode and Cocos2d?
512 halaman pada edisi yang paling banyak dibaca.
Apakah iOS Game Programming With Xcode and Cocos2d domain publik?
Belum — masih dilindungi hak cipta.
Siapa penulis iOS Game Programming With Xcode and Cocos2d?
Justin Dike.