10 buku mirip Pemrograman Game iOS dengan Xcode dan Cocos2d
Esensial Pengembangan iPhone iOS 5
The aim of iPhone iOS 5 Development Essentials is to teach you the skills necessary to build your own applications for the iPhone. Beginning with the basics, this book provides an overview of the iPhone hardware and the architecture of iOS 5. An introduction to programming in Objective-C is provided followed by an in-depth look at the design of iPhone applications and user interfaces. 
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Tema bersama: Iphone, IOS, Programmation, Programming
iOS 7 Pengembangan Aplikasi Essentials
Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment. An introduction to the architecture of iOS 7 and programming in Objective-C is provided, followed by an in-depth look at the design of iOS applications and user interfaces. 
More advanced topics such as file handling, database management, in-app purchases, graphics…
Tema bersama: Iphone, IOS, Programming
AI untuk Game, Edisi Ketiga
AI is an integral part of every video game. This book helps professionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date information they need to jumpstart their careers. This revised and updated Third Edition includes new techniques, algorithms, data structures and representations needed to create powerful AI in…
Tema bersama: Programmation, Programming, Computer games, Games
Pola Pemrograman Game
From the author: "Game Programming Patterns is a collection of patterns I found in games that make code cleaner, easier to understand, and faster."
Tema bersama: Programming, Computer games
Esensial Pengembangan iPad iOS 5
The aim of iPhone iOS 5 Development Essentials is to teach you the skills necessary to build your own applications for the iPhone. Beginning with the basics, this book provides an overview of the iPhone hardware and the architecture of iOS 5. An introduction to programming in Objective-C is provided followed by an in-depth look at the design of iPhone applications and user interfaces. 
More…
Tema bersama: IOS, Programming
Hackers: Para Pahlawan Revolusi Komputer
Today, technology is cool. Owning the most powerful computer, the latest high-tech gadget, and the whizziest website is a status symbol on a par with having a flashy car or a designer suit. And a media obsessed with the digital explosion has reappropriated the term "computer nerd" so that it's practically synonymous with "entrepreneur." Yet, a mere fifteen years ago, wireheads hooked on tweaking…
Tema bersama: Programmation, Programming
Berpikir Seperti Seorang Programmer
"The real challenge of programming isn't learning a language's syntax--it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like…
Tema bersama: Programming, Computers
Teori Fun untuk Desain Game
It's about
What fun is
Why some games are fun and some games are boring
How different people respond to different kinds of fun
What makes a game fun or not
How games fit into the wider human culture
Whether games can be art
What degree of social responsibility game makers need to have
How games can develop
At its core, though, it is about why games matter.
Tema bersama: Computer games, Games
Head First Python
Ben shu nei rong bao kuo chu shi Python, Gong xiang ni de dai ma, Wen jian yu yi chang, Chi jiu cun chu, Tui dao shu ju, Ding zhi shu ju dui xiang deng 11 zhang.
Tema bersama: Games, Computers
C++ Modern yang Efektif
Coming to grips with C++11 and C++14 is more than a matter of familiarizing yourself with the features they introduce (e.g., auto type declarations, move semantics, lambda expressions, and concurrency support). The challenge is learning to use those features effectively—so that your software is correct, efficient, maintainable, and portable. That’s where this practical book comes in. It describes…
Tema bersama: Games, Computers
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