Game Programming Patterns vs iOS Game Programming With Xcode and Cocos2d: Which Should You Read?

Cover of Game Programming Patterns Game Programming Patterns Robert Nystrom · 2011 ★★★★☆ 4.5 327 pages · ≈ 6 h 03 m · Moderate

From the author: "Game Programming Patterns is a collection of patterns I found in games that make code cleaner, easier to understand, and faster."

vs
Cover of iOS Game Programming With Xcode and Cocos2d iOS Game Programming With Xcode and Cocos2d Justin Dike · 2013 ★★★★☆ 3.9 512 pages · ≈ 9 h 29 m · Moderate

This book is written by a professional instructor and founder of CartoonSmart.com, a company specializing in new media tutorials for nearly a decade. The book is a start-to-finish guide for anyone looking to begin iOS…

The verdict

How to choose

Scores by source

Game Programming PatternsiOS Game Programming With Xcode and Cocos2d
Goodreads 4.5 (1619) —
Hardcover 4.3 (23) —
Apple Books 4.5 (15) 4.0 (36)

Reception

Game Programming PatternsiOS Game Programming With Xcode and Cocos2d
Ratings 1619 36
Editions 4 6
Want to read 3430 —
Pages 327 512

Side by side

Game Programming PatternsiOS Game Programming With Xcode and Cocos2dEnjoymentDifficultyInfluencePopularityClassic
ProgrammingComputer games