Blood, Sweat, and Pixels vs Theory of Fun for Game Design: Which Should You Read?

Blood, Sweat, and Pixels
Blood, Sweat, and Pixels Jason Schreier · 2017 ★★★★☆ 4.2 278 pages · ≈ 5 h 09 m · Moderate Find on Amazon
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Theory of Fun for Game Design
Theory of Fun for Game Design Raph Koster · 2004 ★★★★☆ 3.9 275 pages · ≈ 5 h 06 m · Challenging Find on Amazon

The verdict

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Blood, Sweat, and PixelsTheory of Fun for Game DesignEnjoymentDifficultyInfluencePopularityClassic
DesignVideo GamesGames