AI for Games, Third Edition vs Game Ai Pro 360: Which Should You Read?
Both live on shelves: Computer animation, Programmation, Programming, Computer games, Artificial Intelligence
AI for Games, Third Edition
AI is an integral part of every video game. This book helps professionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date information…
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Game Ai Pro 360
Steve Rabin’s Game AI Pro 360: Guide to Architecture gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology covering game AI architecture. This…
The verdict
- Game Ai Pro 360 is the quickest read — about 2 hours vs 18 for AI for Games, Third Edition.
Scores by source
| AI for Games, Third Edition | Game Ai Pro 360 | |
|---|---|---|
| Goodreads | — | 3.7 (3) |
Reception
| AI for Games, Third Edition | Game Ai Pro 360 | |
|---|---|---|
| Ratings | — | 3 |
| Editions | 5 | 24 |
| Citations | 4 | — |
| Want to read | — | 15 |
| Pages | 1010 | 150 |