18 books like AI for Games, Third Edition
Artificial intelligence for games
Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the quality of the AI. In this book, Ian Millington brings extensive professional experience to the problem of improving the quality of AI in games. He describes numerous examples from real games and explores the underlying ideas through…
Shares: Computer animation, Programmation, Programming, Computer games
Game Ai Pro 360
Steve Rabin's Game AI Pro 360 Guide to Character Behavior gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology that covers character behavior in game AI. This volume is complete with articles by leading game AI programmers that focus on individual AI behavior such as character interactions, modelling knowledge, efficient…
Shares: Computer animation, Programmation, Programming, Computer games
iOS Game Programming With Xcode and Cocos2d
This book is written by a professional instructor and founder of CartoonSmart.com, a company specializing in new media tutorials for nearly a decade. The book is a start-to-finish guide for anyone looking to begin iOS development using Cocos2d and Xcode and submit their finished app to Apple. Even if you haven’t read code before, you can begin with this book. This book is a handy reference guide,…
Shares: Programmation, Programming, Computer games, Games
Game Programming Patterns
From the author: "Game Programming Patterns is a collection of patterns I found in games that make code cleaner, easier to understand, and faster."
Shares: Programming, Computer games
Karel the Robot
KAREL The Robot teaches students the fundamental concepts and skills of programming, quickly and easily. By emphasizing logic and structure over calculation, it provides a nonthreatening introduction to the central ideas in programming. This widely praised guide begins by introducing KAREL, a literal-minded robot whos built-in capabilities allow him to explore his world and manipulate simple…
Shares: Programmation, Programming
Introduction to machine learning and bioinformatics
Lucidly Integrates Current Activities Focusing on both fundamentals and recent advances, Introduction to Machine Learning and Bioinformatics presents an informative and accessible account of the ways in which these two increasingly intertwined areas relate to each other. Examines Connections between Machine Learning & Bio
Shares: Intelligence artificielle, Artificial Intelligence
iPhone iOS 5 Development Essentials
The aim of iPhone iOS 5 Development Essentials is to teach you the skills necessary to build your own applications for the iPhone. Beginning with the basics, this book provides an overview of the iPhone hardware and the architecture of iOS 5. An introduction to programming in Objective-C is provided followed by an in-depth look at the design of iPhone applications and user interfaces. 
More…
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Learning to program with Alice
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Hackers
Today, technology is cool. Owning the most powerful computer, the latest high-tech gadget, and the whizziest website is a status symbol on a par with having a flashy car or a designer suit. And a media obsessed with the digital explosion has reappropriated the term "computer nerd" so that it's practically synonymous with "entrepreneur." Yet, a mere fifteen years ago, wireheads hooked on tweaking…
Shares: Programmation, Programming
Introduction to artificial intelligence
This accessible and engaging textbook presents a concise introduction to the exciting field of artificial intelligence (AI). The broad-ranging discussion covers the key subdisciplines within the field, describing practical algorithms and concrete applications in the areas of agents, logic, search, reasoning under uncertainty, machine learning, neural networks, and reinforcement learning. Fully…
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Artificial Intelligence
Artificial intelligence (AI) is the capability of computational systems to perform tasks typically associated with human intelligence, such as learning, reasoning, problem-solving, perception, and decision-making. It is a field of research in engineering, mathematics, and computer science that develops and studies methods and software that enable machines to perceive their environment and use…
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Artificial culture
"Artificial Culture is an examination of the articulation, construction, and representation of "the artificial" in contemporary popular cultural texts, especially science fiction films and novels. The book argues that today we live in an artificial culture due to the deep and inextricable relationship between people, our bodies, and technology at large. While the artificial is often imagined as…
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Theory of Fun for Game Design
It's about
What fun is
Why some games are fun and some games are boring
How different people respond to different kinds of fun
What makes a game fun or not
How games fit into the wider human culture
Whether games can be art
What degree of social responsibility game makers need to have
How games can develop
At its core, though, it is about why games matter.
Shares: Computer games, Games
The Knowledge Landscapes of Cyberspace
How is knowledge produced and used in cyberspace? David Hakken - a key figure in the anthropology of science and technology studies - approaches the study of cyberculture through the venue of knowledge production, drawing on critical theory from anthropology, philosophy and informatics (computer science) to examine how the character and social functions of knowledge change profoundly in…
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The AI Con
A smart, incisive look at the technologies sold as artificial intelligence, the drawbacks and pitfalls of technology sold under this banner, and why it’s crucial to recognize the many ways in which AI hype covers for a small set of power-hungry actors at work and in the world.
Is artificial intelligence going to take over the world? Have big tech scientists created an artificial lifeform that…
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Satisficing Games and Decision Making
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Advances in imaging and electron physics
Advances in Imaging and Electron Physics merges two long-running serials-Advances in Electronics and Electron Physics and Advances in Optical and Electron Microscopy. This series features extended articles on the physics of electron devices (especially semiconductor devices), particle optics at high and low energies, microlithography, image science and digital image processing, electromagnetic…
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Discovery Education Elementary School Science Techbook, NationalDiscovery Education
Discovery Education Elementary School Science Techbook, National
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